AIPS HELP file for SUMSQ in 31DEC25
As of Wed Dec 11 9:26:12 2024
SUMSQ: Task to sum the squared pixel values of overlapping,
INPUTS
sequentially-numbered images.
INNAME First image name (name)
INCLASS First image name (class)
INSEQ 1.0 9999.0 First image name (seq. #)
IN2SEQ 1.0 999.0 Final seq # in image set
IN3SEQ 1.0 9999.0 Change of seq # between incl.
INDISK Image set disk unit #
OUTNAME Output image name (name)
OUTCLASS Output image name (class)
OUTSEQ -1.0 9999.0 Output image name (seq #)
0 => highest unique
OUTDISK Output image disk unit #
BLC 0.0 2048.0 Bottom left corner 0 => 1
TRC 0.0 2048.0 Top right corner 0 => max
FACTOR Multiplicative scale factor,
0=> 1/(# of input images)
DPARM If DPARM(1)>0 and FACTOR is
greater than or equal to 0
then SQUARE ROOT [(scale
factor)*(sum of squares)]
is computed.
BADDISK Disks to avoid for scratch.
HELP SECTION
SUMSQ
Type: Task
Use: SUMSQ sums the squared pixel values of a number of maps
to form its output map. SUMSQ, in combination with SUMIM
and COMB, can be used to produce the average of a set of
maps, along with the rms of the average. The set of maps
must all have the same INNAME and INCLASS and the INSEQ
must be equally spaced.
Adverbs:
INNAME......Name of first image(name). Standard defaults.
INCLASS.....Name of first image(class). Standard defaults.
INSEQ.......Name of first image(seq. #). 0 => highest.
IN2SEQ......Final seq. # for image set. No defaults.
IN3SEQ......Change of seq # for set of images. 0 => 1.
Thus, a DO LOOP over the seq. # is formed
DO I = INSEQ, IN2SEQ, IN3SEQ
INDISK......Disk drive # of all input images. 0 => any.
OUTNAME.....Name of output image(name). Standard defaults.
OUTCLASS....Name of output image(class). Standard defaults.
OUTSEQ......Name of output image(seq. #). 0 => highest unique
OUTDISK.....Disk drive # for output image. 0 => highest with
space
BLC.........Bottom left corner all input images
TRC.........Top right corner all input images
FACTOR.....Factor by which to multiply each squared map before
adding. If FACTOR .EQ. 0.0 a factor of
1/(# number of maps) will be used.
DPARM(1)....If DPARM(1)>0 and FACTOR is greater than or equal
to 0, then SQUARE ROOT [(scale factor)*(sum of
squares)] is computed.
BADDISK.....Disk(s) to avoid for the scratch files.
EXPLAIN SECTION