AIPS NRAO AIPS HELP file for WTMOD in 31DEC24



As of Thu Oct 10 17:18:37 2024


WTMOD: Task to modify weights in a uv data set.

INPUTS

INNAME                             Input UV file name (name)
INCLASS                            Input UV file name (class)
INSEQ             0.0     9999.0   Input UV file name (seq. #)
INDISK            0.0        9.0   Input UV file disk unit #
OUTNAME                            Output UV file name (name)
OUTCLASS                           Output UV file name (class)
OUTSEQ           -1.0     9999.0   Output UV file name (seq. #)
OUTDISK           0.0        9.0   Output UV file disk unit #.
SUBARRAY          0.0              Limit to subarray
APARM                              Control info:
                                   1 = multiplier (0=>1)
                                   2 = power (0=>1)
                                   3 = Max. (0=>infty)
ANTWT         -9999.0     9999.0   Replace weights (all ants.)
NOISE                              Scale weights by antenna
FQCENTER                           >= 0 -> center frequency axis

HELP SECTION

WTMOD
Task:  This task will modify the weights of uv data as specified by
       the user.  The purpose is to adjust the weights so that data
       from very sensitive baselines will not swamp the less sensitive
       baselines.  The maximum and minimum weights (in absolute value)
       after the modifications will be reported.  The output file may
       be the input file.  The weights of flagged data are also
       modified, but they are not unflagged by this program.  WTMOD
       can flag data, however.

       WTMOD can also be used to change system-temperature dependent
       weights into constant ones for concatenation with old data
       sets.

       WTMOD handles compressed data finally (8-Feb-2001)!  It is
       particularly fast since it does not need to unpack and then
       repack the data to change the weight.
Adverbs:
  INNAME.....Input UV file name (name).      Standard defaults.
  INCLASS....Input UV file name (class).     Standard defaults.
  INSEQ......Input UV file name (seq. #).    0 => highest.
  INDISK.....Disk drive # of input UV file.  0 => any.
  OUTNAME....Output UV file name (name).     Standard defaults.
  OUTCLASS...Output UV file name (class).    Standard defaults.
  OUTSEQ.....Output UV file name (seq. #).   0 => highest unique
  OUTDISK....Disk drive # of output UV file. 0 => highest with
             space for the file.
  SUBARRAY...Subarray number to which the operation should be limited.
             0 -> do to all subarrays.
  APARM......Weight modification control information (ignored if any
             ANTWT is not 0.0):
             1 = A multiplier for the weights. 0 => 1.0
             2 = A power to which to raise the weights;  0 => 1.0
                 0.25 - 0.5 is a useful range for VLBI.
                 Weight_out = (APARM(1) * Weight_in) ** APARM(2)
             3 = The maximum acceptable value of the weight.
                 Values higher that APARM(3) will be set to
                 APARM(3).  0 => infinity.
  ANTWT......Replace vis. weights with constant values. A new weight
             must be specified for all antennas.  (If there are > 30
             antennas, the average (abs) value is used for antennas >
             30.)  Negative values may be used to flag data.  Note
             that previously flagged data remain flagged, but
             otherwise at the new weights.
             Weight_out = SQRT (ANTWT(ant1) * ANTWT(ant2)) ignoring
             Weight_in except for flagging information (sign).
  NOISE......If all ANTWT are zero, then scale the output weights by
             NOISE(i) where i is the antenna number.  Thus
                 Weight_out = NOISE(ant1) * NOISE(ant2) *
                   min (APARM(3), (APARM(1)*Weight_in) ** APARM(2))
             NOISE(i) <= 0   ->   NOISE(i) = 1.0
             and a value of 1.0 is used for all antennas numbered
             greater than 64.
  FQCENTER...>  0 => Change frequency axis reference pixel to
                     Nchan / 2 + 1
             else => do not change reference pixel

EXPLAIN SECTION


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